João Cardoso

João Cardoso

Marie Curie Fellow @ TU Wien
Author of Bagnon, Scrap, PetTracker, OmniCC

Vienna, Vienna, AT
English, Portuguese


About

About

I'm a PhD candidate and my recent research involves developing deep learning algorithms to solve computer graphics problems, such as optimizing real-time rendering performance or automating tasks in animation production pipelines. With a passion for software development, I am also widely recognized for my contributions to the gaming community, having developed popular software that have been downloaded by millions of World of Warcraft players.

Work Experience

Work Experience

  • Marie Skłodowska-Curie FellowEVOCATION

    Mar, 2019 - Present

    Researching at the Institute of Visual Computing & Human-Centered Technology of the Technology University of Vienna. Leading a new research topic and supervising six graduate/undergraduate students.

  • Research EngineerCritical Software

    Sep, 2018 - Nov, 20182 months

    Responsible for initial R&D of a big data analytics project using automated machine learning.

  • Computer Vision ResearcherInstitute of Systems and Robotics

    Feb, 2017 - Apr, 20181 year 2 months

    Researched facial reconstruction using light-field cameras. Implemented system and UI to generate 3D models from single light field photographs.

  • Research and Teaching AssistantThe University of British Columbia

    Sep, 2014 - Nov, 20162 years 2 months

    Researched at Sensorimotor System Lab, supervised by professor Dinesh Pai. Restructured and taught CPSC 314 Computer Graphics.

  • Researcher InternMcGill University

    May, 2013 - Sep, 20134 months

    Worked at the Computer Animation and Interaction Capture Lab, supervised by professors Paul Kry and Derek Nowrouzezahrai.

  • 3D Engine Software InternDeltaEngine

    Aug, 2012 - Nov, 20123 months

    Developed first C++ build of the multi-platform game engine.

  • Technical ColumnistCurse Entertainment

    Apr, 2012 - Apr, 20131 year

    Interviewed developers and wrote weekly articles on gaming software for the front page of the gaming news website.

  • Software DeveloperIndependent

    Aug, 2006 - Present

    Created third party software for the game World of Warcraft in middle/high school, including user-apps, libraries, frameworks and dev-tools. Currently distributed by Overwolf with over 300 million downloads.

Publications

Publications

Awards

Awards

  • Marie Skłodowska-Curie Fellowship European Commission

    Awarded on: Mar 01, 2019

  • Computer Science Merit Award The University of British Columbia

    Awarded on: Sep 01, 2014

  • 3% Best Student Award University of Coimbra

    Awarded on: Dec 01, 2012

  • EU - Canada Transatlantic Exchange Program Partnerships Scholarship European Commission

    Awarded on: Jun 01, 2012

Education

Education

  • Computer Graphics, PhD, Vienna University of Technology

    Mar, 2019 - Present

  • Computer Science, Masters, The University of British Columbia

    Sep, 2014 - Nov, 2016

  • Computer Science, Exchange, McGill University

    Jan, 2013 - May, 2013

  • Computer Science, Bachelor, University of Coimbra

    Sep, 2011 - Jun, 2014

  • Classical Guitar, Certification, Music Conservatory of Coimbra

    Sep, 2002 - Jun, 2011