Marie Skłodowska-Curie Fellow, EVOCATION
Mar, 2019 - Present
Researching at the Institute of Visual Computing & Human-Centered Technology of the Technology University of Vienna. Leading a new research topic and supervising six graduate/undergraduate students.
Joined: Mar, 2019
Currently Here
Research Engineer, Critical Software
Sep, 2018 - Nov, 20182 months
Responsible for initial R&D of a big data analytics project using automated machine learning.
Joined: Sep, 2018
Left: Nov, 2018
2 months
Computer Vision Researcher, Institute of Systems and Robotics
Feb, 2017 - Apr, 20181 year 2 months
Researched facial reconstruction using light-field cameras. Implemented system and UI to generate 3D models from single light field photographs.
Joined: Feb, 2017
Left: Apr, 2018
1 year 2 months
Research and Teaching Assistant, The University of British Columbia
Sep, 2014 - Nov, 20162 years 2 months
Researched at Sensorimotor System Lab, supervised by professor Dinesh Pai. Restructured and taught CPSC 314 Computer Graphics.
Joined: Sep, 2014
Left: Nov, 2016
2 years 2 months
Researcher Intern, McGill University
May, 2013 - Sep, 20134 months
Worked at the Computer Animation and Interaction Capture Lab, supervised by professors Paul Kry and Derek Nowrouzezahrai.
Joined: May, 2013
Left: Sep, 2013
4 months
3D Engine Software Intern, DeltaEngine
Aug, 2012 - Nov, 20123 months
Developed first C++ build of the multi-platform game engine.
Joined: Aug, 2012
Left: Nov, 2012
3 months
Technical Columnist, Curse Entertainment
Apr, 2012 - Apr, 20131 year
Interviewed developers and wrote weekly articles on gaming software for the front page of the gaming news website.
Joined: Apr, 2012
Left: Apr, 2013
1 year
Software Developer, Independent
Aug, 2006 - Present
Created third party software for the game World of Warcraft in middle/high school, including user-apps, libraries, frameworks and dev-tools. Currently distributed by Overwolf with over 300 million downloads.
Joined: Aug, 2006
Currently Here