João Cardoso

João Cardoso

Marie Curie Fellow @ TU Wien
Author of Bagnon, PetTracker, OmniCC, Scrap

Vienna, Vienna, AT
English, Portuguese



My current research focuses on using deep learning for optimizing real-time rendering and building intelligent tools for 2D animation. Outside of research, I am primarily known for being the developer of several major addons for World of Warcraft, with millions of downloads worldwide. I started programming at a young age and since then I conciliated work with studies.

Work Experience

Work Experience

  • Marie Skłodowska-Curie FellowEVOCATION

    Mar, 2019 - Present

    Researching at the Institute of Visual Computing & Human-Centered Technology of the Technology University of Vienna.

  • Co-founder / AuthorJaliborc & Tullamods

    Aug, 2006 - Present

    Started business developing third party software for the game World of Warcraft at 13 years old. Currently distributed on CurseForge.

    • Over 250 million downloads.

    • Led over 20 different projects.

  • Software EngineerCritical Software

    Sep, 2018 - Nov, 20182 months

    Responsible for initial R&D of a big data analytics project using automated machine learning.

  • Computer Vision ResearcherInstitute of Systems and Robotics

    Feb, 2017 - Apr, 20181 year 2 months

    Researched facial reconstruction using light-field cameras. Implemented system and UI to generate 3D models from single light field photographs.

  • Teaching and Research AssistantUniversity of British Columbia

    Sep, 2014 - Nov, 20162 years 2 months

    Researched at Sensorimotor System Lab, supervised by professor Dinesh Pai.

  • Researcher InternMcGill University

    May, 2013 - Sep, 20134 months

    Worked at the Computer Animation and Interaction Capture Lab, supervised by professors Paul Kry and Derek Nowrouzezahrai.

  • 3D Engine Software InternDeltaEngine

    Aug, 2012 - Nov, 20123 months

    Developed first C++ build of the multi-platform game engine.

  • Technical ColumnistCurse Entertainment

    Apr, 2012 - Apr, 20131 year

    Interviewed developers and wrote weekly articles on gaming software for the front page of the gaming news website.





  • Marie Skłodowska-Curie Fellowship European Commission

    Awarded on: Mar 01, 2019

  • Computer Science Merit Award University of British Columbia

    Awarded on: Sep 01, 2014

  • 3% Best Student Award University of Coimbra

    Awarded on: Dec 01, 2012

  • EU - Canada Transatlantic Exchange Program Partnerships Scholarship European Commission

    Awarded on: Jun 01, 2012



  • Computer Graphics, PhD, Vienna University of Technology

    Mar, 2019 - Present

  • Computer Science, Masters, University of British Columbia

    Sep, 2014 - Nov, 2016

  • Computer Science, Exchange, McGill University

    Jan, 2013 - May, 2013

  • Computer Science, Bachelor, University of Coimbra

    Sep, 2011 - Jun, 2014

  • Classical Guitar, Certification, Music Conservatory of Coimbra

    Sep, 2002 - Jun, 2011