Marie Skłodowska-Curie Fellow, EVOCATION
Mar, 2019 - Present
Researching at the Institute of Visual Computing & Human-Centered Technology of the Technology University of Vienna.
Joined: Mar, 2019
Currently Here
Co-founder / Author, Jaliborc & Tullamods
Aug, 2006 - Present
Started business developing third party software for the game World of Warcraft at 13 years old. Currently distributed on CurseForge.
Over 250 million downloads.
Led over 20 different projects.
Joined: Aug, 2006
Currently Here
Software Engineer, Critical Software
Sep, 2018 - Nov, 20182 months
Responsible for initial R&D of a big data analytics project using automated machine learning.
Joined: Sep, 2018
Left: Nov, 2018
2 months
Computer Vision Researcher, Institute of Systems and Robotics
Feb, 2017 - Apr, 20181 year 2 months
Researched facial reconstruction using light-field cameras. Implemented system and UI to generate 3D models from single light field photographs.
Joined: Feb, 2017
Left: Apr, 2018
1 year 2 months
Teaching and Research Assistant, University of British Columbia
Sep, 2014 - Nov, 20162 years 2 months
Researched at Sensorimotor System Lab, supervised by professor Dinesh Pai.
Restructured and taught CPSC 314 Computer Graphics.
Joined: Sep, 2014
Left: Nov, 2016
2 years 2 months
Researcher Intern, McGill University
May, 2013 - Sep, 20134 months
Worked at the Computer Animation and Interaction Capture Lab, supervised by professors Paul Kry and Derek Nowrouzezahrai.
Joined: May, 2013
Left: Sep, 2013
4 months
3D Engine Software Intern, DeltaEngine
Aug, 2012 - Nov, 20123 months
Developed first C++ build of the multi-platform game engine.
Joined: Aug, 2012
Left: Nov, 2012
3 months
Technical Columnist, Curse Entertainment
Apr, 2012 - Apr, 20131 year
Interviewed developers and wrote weekly articles on gaming software for the front page of the gaming news website.
Joined: Apr, 2012
Left: Apr, 2013
1 year